arkham asylum how to get out of botanical gardens

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Teeth [#1] Locations 1 & 2: Glasshouse Entrance (Botanical Gardens) Back in Arkham West, you'll find the DNA trail leads up a staircase to the west to a door guarded by several inmates. Hmmm, perhaps not everything is at it seems. I had just 1 teeth missing in Botanical Gardens but during my 2 visits before and after Ivy Boss fight found it. You'll have to ventilate the area by activating a couple of fans, similar to how you did before. Inside the Generator Room, you'll find a group of baddies, one of whom's armed with a stun rod. It'll be right in front of you and an on-screen prompt will appear (Hold Scan). Crouch behind the planter and move to the grate when you have the chance. You don't want to tip them off to your presence, so you'll want to use stealth to get behind them instead. Now that you're on the top floor of the library, toss a Batarang at the cable holding the chandelier to cause it to drop through the 2nd level floor, allowing you to follow it down to save the hostages by interacting with the present. Battle the three thugs waiting for you, then proceed into the room they emerged from, grab the Interview Tape from the table, then continue through the door and down the stairs. Once you've cleared the room, proceed through the northern door into the Flood Corridor, where you'll find the Joker. To escape, target the rope suspending the bell with a Batarang to cut it loose, allowing you to hop down the shaft. You'll need to hack the panel to the right of the door with the CS (Arkham Island, North Riddle #19). Do this to stun him, then move in for attacks once he hits the wall. The vent exits into a room overlooking three inmates below--dive bomb the center one and perform a quick ground-takedown before taking on the other two. How do I blow up the structural weaknesses that are high up on walls? For instance, if everyone but one drops to the lower level, target the single foe remaining on the walkway. A resurrected Carrieerr, Batman, will emerge from the ground. Once they are on the ground, hit them with a ground takedown to make sure they stay down. Afterward, look for a Chronicle you can scan, just to the right of where you dropped in. Be careful, as the second guard may soon follow to check up on him--if not, you'll find him on the lower floor. The Titans act like Bane, but with two of them there's much more to think about. If not, then try to get behind them for a silent takedown. But first, as you exit the room, a large group of baddies will be waiting for you across the chasm. In the Botanical Glasshouse, check out the second level for a removable section of grates over a trench. Just be ready to take down a goon who drops down. It leads to a wall you can grapple up, into another vent, which will lead you to the top floor of the library. Now that you're over the wall, continue through the cave dead-ahead, grappling when necessary to climb the high-walls. Try to destory all the tanks in the room during the battle or you will have to destroy them afterwards to get your prize! When you take out the guard in the control room, you'll call the attention of all the other guards. Take them down then use the Sequencer on the security panel to deactivate the electric fence, allowing you to proceed through the door into the Botanical Glasshouse. This is your chance to take the reins, so to speak. After a few punches, they'll fall over stunned--run up to them and press the attack button again to climb up on their back and ride them around! Head down the stairs to spot some boxes across the gap to the right. Crawl inside and kick out the cover at the far end to escape. Look around for teeth in the area and hit them with Batarangs. Once there, grapple up the elevator shaft then leap to the far wall, which you can shimmy across into a ventilation shaft. When Batman reawakens in real-life, proceed through the northern doors into Secure Transit. This will shut down the generator allowing you cross through the Flooded Corridor, so head back there! Inside the Cell Block Transfer room, use detective mode to spot several armed guards just around the corner. GameFAQs isn't going to be merged in with GameSpot or any other site. Batman Arkham Asylum Walkthrough - [18] - Botanical Gardens - YouTube Aside from fighting, there's no reason to have it off. Follow it to spot Commissioner Gordon being dragged away--chase after him by busting into the ventilation shaft on the left and approaching his slain body after exiting. You are not permitted to copy any image, text or info from this page. We're not going to strip out the soul of the site. Luckily, a single guard lurks on the raised walkway, to the left. There are some inmates in front of you and you can attack them using Batarangs or take on directly after using a Line Launcher. Control the Titan with your analog stick so he smacks the other Titan. Now enter the vent in the southwest corner and use your map to proceed through the Flooded Chamber, to the Botanical's exit. With these restrictions in place, you're better off using the rooftop of the central building as your base of operations--it provides a great vantage point of the entire room, and it's large enough to hide you from enemies simply by crossing from one side to the other. Weirdanyway, open the three body bags in the room's center to see some more creepy stuff, then exit out the way you came in, which now leads outside. You are now above the control room with your target pacing below you. Missing Joker teeth :: Batman: Arkham Asylum GOTY Edition General Botanical Gardens - Batman: Arkham Asylum Wiki Guide - IGN Inside, you'll spot three enemies just below. Proceed through here, much like you did near the start of the game. Inside the main hall, head right down the stairs then through the door on the left, into the South Corridor.

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arkham asylum how to get out of botanical gardens